Obstacle Rush - C++
A downloadable game
This project is a third-person obstacle course game built entirely in C++ with Unreal Engine 5.
The player must navigate through a series of dynamic obstacles — including rotating platforms, moving blocks, and vertical challenges — by jumping, dodging, and timing their movements. The goal is to reach the end of the course without falling.
Key Features:
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Third-person movement system coded fully in C++
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Dynamic obstacles (rotating, moving, and vertical platforms)
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Jumping & traversal mechanics for skill-based gameplay
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Win condition when reaching the end of the course
This project demonstrates my ability to implement core gameplay mechanics, obstacle logic, and character movement systems in C++, without relying on Blueprints.
| Status | Released |
| Author | CryptoCheese |
| Content | No generative AI was used |

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